Neues Steam-Update

Valve hat mal wieder ein neues Update via Steam für HL2 und Co veröffentlicht!
Hier das offizielle Changelog:
Half-Life 2: Deathmatch

  • Added SLAM, Stunstick and Crowbar
  • Added dm_steamlab
  • Fixed game_score entity not awarding points
  • Added team specific spawn points
    ( info_player_combine, info_player_rebel)
  • Optimized weapon firing effects bandwidth usage

Source SDK

  • Added source code for Half-Life 2 multiplayer (Run the ´Create a Mod´ link)
  • Added ability to create new shaders. See Authoring Shaders In Source for documentation
  • Added new tool and source code of DemoTool.exe — which shows the high-level structure of .dem files
  • Added source code for Source Model Viewer included (srcutilshlmviewer)
  • Added source for Half-Life 2´s Airboat model
  • Fixed issues with Steam account names with „..“
  • Fixed FacePoser flex sliders
  • Hammer limits framerate in 3D views to 300fps — eliminates overheating problems

Source Engine

  • Fixed screenshots/save games being saved in the wrong place
  • Fixed hang in rcon server
  • Fixed server crash where banned players could retry/cancel quickly during connection
  • Fixed crash when a user specifies a heapsize that is too large
  • Fixed „play“ command crashing on dedicated servers
  • Fixed bspzip´d assets in maps not loading properly
  • Added FCVAR_CHEAT to r_shadowids
  • HLTV port/server can be completely disabled by command line parameter „-nohltv“