Steam Update
Heute Nacht hat uns Valve mal wieder mit einem Update beglückt. Neben einigen Bugsfixes, Änderungen an der Botsteuerung sowie neuen Serverkommandos wurden zwei neue Player-Models veröffentlicht.
Der Spieler hat nun die Möglichkeit, neben den bekannten Models, auch wahlweise einen GIGN (CT) oder Guerilla (T) zu wählen.
Anbei das komplette ChangeLog:
- - Added G.I.G.N and Guerilla player models
- - Sniper rifles that are in the process of zooming in don’t get
the zoomed-in accuracy bonus - - Fixed crosshairs when running in a widescreen aspect ratio
- - Added a ‘nextlevel’ server side command to force intermission and a switch
to the specified map after the current round - - Fixed bug where players were able to throw grenades through thin walls
- - Added a server message for teammate attacks
- - Fixed buy menu not having mouse focus
- - Fixed buy menu re-opening when you try to close it.
- - Fixed centerprint panel and frames per second panel not resizing correctly
after a resolution change. - - ‘&’ chars in player names show in the scoreboard and spectator UI
- - In-eye spectators see punch angles
- - Fixed bots thinking they are still on a higher nav area when they fall off
- - Added nav area ID to the bot debug prints
- - Extended the bot_add*, bot_kick, and bot_kill commands to accept skill
(easy, normal, hard, expert) and/or weapon preference (sniper, shotgun, etc)
arguments. For example, typing ‘bot_add_ct expert” will add a random bot
of ‘expert’ difficulty to the CT team. - - Added difficulty, weaponclass, and skill modifiers to the bot_prefix string
- - Navigation mesh editing – raising/lowering corners correctly snaps adjacent
corners to the same height
[via steampowered.com]
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